// sigslot.h: Signal/Slot classes
//
// Written by Sarah Thompson (sarah@telergy.com) 2002.
//
// License: Public domain. You are free to use this code however you like, with the proviso that
//          the author takes on no responsibility or liability for any use.
//
// QUICK DOCUMENTATION
//
//				(see also the full documentation at http://sigslot.sourceforge.net/)
//
//		#define switches
//			SIGSLOT_PURE_ISO			- Define this to force ISO C++ compliance. This also disables
//										  all of the thread safety support on platforms where it is
//										  available.
//
//			SIGSLOT_USE_POSIX_THREADS	- Force use of Posix threads when using a C++ compiler other than
//										  gcc on a platform that supports Posix threads. (When using gcc,
//										  this is the default - use SIGSLOT_PURE_ISO to disable this if
//										  necessary)
//
//			SIGSLOT_DEFAULT_MT_POLICY	- Where thread support is enabled, this defaults to multi_threaded_global.
//										  Otherwise, the default is single_threaded. #define this yourself to
//										  override the default. In pure ISO mode, anything other than
//										  single_threaded will cause a compiler error.
//
//		PLATFORM NOTES
//
//			Win32						- On Win32, the WEBRTC_WIN symbol must be #defined. Most mainstream
//										  compilers do this by default, but you may need to define it
//										  yourself if your build environment is less standard. This causes
//										  the Win32 thread support to be compiled in and used automatically.
//
//			Unix/Linux/BSD, etc.		- If you're using gcc, it is assumed that you have Posix threads
//										  available, so they are used automatically. You can override this
//										  (as under Windows) with the SIGSLOT_PURE_ISO switch. If you're using
//										  something other than gcc but still want to use Posix threads, you
//										  need to #define SIGSLOT_USE_POSIX_THREADS.
//
//			ISO C++						- If none of the supported platforms are detected, or if
//										  SIGSLOT_PURE_ISO is defined, all multithreading support is turned off,
//										  along with any code that might cause a pure ISO C++ environment to
//										  complain. Before you ask, gcc -ansi -pedantic won't compile this
//										  library, but gcc -ansi is fine. Pedantic mode seems to throw a lot of
//										  errors that aren't really there. If you feel like investigating this,
//										  please contact the author.
//
//
//		THREADING MODES
//
//			single_threaded				- Your program is assumed to be single threaded from the point of view
//										  of signal/slot usage (i.e. all objects using signals and slots are
//										  created and destroyed from a single thread). Behaviour if objects are
//										  destroyed concurrently is undefined (i.e. you'll get the occasional
//										  segmentation fault/memory exception).
//
//			multi_threaded_global		- Your program is assumed to be multi threaded. Objects using signals and
//										  slots can be safely created and destroyed from any thread, even when
//										  connections exist. In multi_threaded_global mode, this is achieved by a
//										  single global mutex (actually a critical section on Windows because they
//										  are faster). This option uses less OS resources, but results in more
//										  opportunities for contention, possibly resulting in more context switches
//										  than are strictly necessary.
//
//			multi_threaded_local		- Behaviour in this mode is essentially the same as multi_threaded_global,
//										  except that each signal, and each object that inherits has_slots, all
//										  have their own mutex/critical section. In practice, this means that
//										  mutex collisions (and hence context switches) only happen if they are
//										  absolutely essential. However, on some platforms, creating a lot of
//										  mutexes can slow down the whole OS, so use this option with care.
//
//		USING THE LIBRARY
//
//			See the full documentation at http://sigslot.sourceforge.net/
//
//
// Libjingle specific:
// This file has been modified such that has_slots and signalx do not have to be
// using the same threading requirements. E.g. it is possible to connect a
// has_slots<single_threaded> and signal0<multi_threaded_local> or
// has_slots<multi_threaded_local> and signal0<single_threaded>.
// If has_slots is single threaded the user must ensure that it is not trying
// to connect or disconnect to signalx concurrently or data race may occur.
// If signalx is single threaded the user must ensure that disconnect, connect
// or signal is not happening concurrently or data race may occur.

#ifndef WEBRTC_BASE_SIGSLOT_H__
#define WEBRTC_BASE_SIGSLOT_H__

#include <cstring>
#include <list>
#include <set>
#include <stdlib.h>

// On our copy of sigslot.h, we set single threading as default.
#define SIGSLOT_DEFAULT_MT_POLICY single_threaded

#if defined(SIGSLOT_PURE_ISO) || (!defined(WEBRTC_WIN) && !defined(__GNUG__) && !defined(SIGSLOT_USE_POSIX_THREADS))
#	define _SIGSLOT_SINGLE_THREADED
#elif defined(WEBRTC_WIN)
#	define _SIGSLOT_HAS_WIN32_THREADS
#	if !defined(WIN32_LEAN_AND_MEAN)
#		define WIN32_LEAN_AND_MEAN
#	endif
#	include "webrtc/base/win32.h"
#elif defined(__GNUG__) || defined(SIGSLOT_USE_POSIX_THREADS)
#	define _SIGSLOT_HAS_POSIX_THREADS
#	include <pthread.h>
#else
#	define _SIGSLOT_SINGLE_THREADED
#endif

#ifndef SIGSLOT_DEFAULT_MT_POLICY
#	ifdef _SIGSLOT_SINGLE_THREADED
#		define SIGSLOT_DEFAULT_MT_POLICY single_threaded
#	else
#		define SIGSLOT_DEFAULT_MT_POLICY multi_threaded_local
#	endif
#endif

// TODO: change this namespace to rtc?
namespace sigslot {

	class single_threaded
	{
	public:
		void lock() {}
		void unlock() {}
	};

#ifdef _SIGSLOT_HAS_WIN32_THREADS
	// The multi threading policies only get compiled in if they are enabled.
	class multi_threaded_global
	{
	public:
		multi_threaded_global()
		{
			static bool isinitialised = false;

			if(!isinitialised)
			{
				InitializeCriticalSection(get_critsec());
				isinitialised = true;
			}
		}

		void lock()
		{
			EnterCriticalSection(get_critsec());
		}

		void unlock()
		{
			LeaveCriticalSection(get_critsec());
		}

	private:
		CRITICAL_SECTION* get_critsec()
		{
			static CRITICAL_SECTION g_critsec;
			return &g_critsec;
		}
	};

	class multi_threaded_local
	{
	public:
		multi_threaded_local()
		{
			InitializeCriticalSection(&m_critsec);
		}

		multi_threaded_local(const multi_threaded_local&)
		{
			InitializeCriticalSection(&m_critsec);
		}

		~multi_threaded_local()
		{
			DeleteCriticalSection(&m_critsec);
		}

		void lock()
		{
			EnterCriticalSection(&m_critsec);
		}

		void unlock()
		{
			LeaveCriticalSection(&m_critsec);
		}

	private:
		CRITICAL_SECTION m_critsec;
	};
#endif // _SIGSLOT_HAS_WIN32_THREADS

#ifdef _SIGSLOT_HAS_POSIX_THREADS
	// The multi threading policies only get compiled in if they are enabled.
	class multi_threaded_global
	{
	public:
		void lock()
		{
			pthread_mutex_lock(get_mutex());
		}
		void unlock()
		{
			pthread_mutex_unlock(get_mutex());
		}

	private:
		static pthread_mutex_t* get_mutex();
	};

	class multi_threaded_local
	{
	public:
		multi_threaded_local() { pthread_mutex_init(&m_mutex, nullptr); }
		multi_threaded_local(const multi_threaded_local&) {
			pthread_mutex_init(&m_mutex, nullptr);
		}
		~multi_threaded_local()
		{
			pthread_mutex_destroy(&m_mutex);
		}
		void lock()
		{
			pthread_mutex_lock(&m_mutex);
		}
		void unlock()
		{
			pthread_mutex_unlock(&m_mutex);
		}

	private:
		pthread_mutex_t m_mutex;
	};
#endif // _SIGSLOT_HAS_POSIX_THREADS

	template<class mt_policy>
	class lock_block
	{
	public:
		mt_policy *m_mutex;

		lock_block(mt_policy *mtx)
			: m_mutex(mtx)
		{
			m_mutex->lock();
		}

		~lock_block()
		{
			m_mutex->unlock();
		}
	};

	class _signal_base_interface;

	class has_slots_interface
	{
	private:
		typedef void (*signal_connect_t)(has_slots_interface* self, _signal_base_interface* sender);
		typedef void (*signal_disconnect_t)(has_slots_interface* self, _signal_base_interface* sender);
		typedef void (*disconnect_all_t)(has_slots_interface* self);

		const signal_connect_t m_signal_connect;
		const signal_disconnect_t m_signal_disconnect;
		const disconnect_all_t m_disconnect_all;

	protected:
		has_slots_interface(signal_connect_t conn, signal_disconnect_t disc, disconnect_all_t disc_all) :
			m_signal_connect(conn), m_signal_disconnect(disc), m_disconnect_all(disc_all)
		{
		}

		// Doesn't really need to be virtual, but is for backwards compatibility
		// (it was virtual in a previous version of sigslot).
		virtual ~has_slots_interface() {}

	public:
		void signal_connect(_signal_base_interface* sender)
		{
			m_signal_connect(this, sender);
		}

		void signal_disconnect(_signal_base_interface* sender)
		{
			m_signal_disconnect(this, sender);
		}

		void disconnect_all()
		{
			m_disconnect_all(this);
		}
	};

	class _signal_base_interface
	{
	private:
		typedef void (*slot_disconnect_t)(_signal_base_interface* self, has_slots_interface* pslot);
		typedef void (*slot_duplicate_t)(_signal_base_interface* self, const has_slots_interface* poldslot, has_slots_interface* pnewslot);

		const slot_disconnect_t m_slot_disconnect;
		const slot_duplicate_t m_slot_duplicate;

	protected:
		_signal_base_interface(slot_disconnect_t disc, slot_duplicate_t dupl) :
			m_slot_disconnect(disc), m_slot_duplicate(dupl)
		{
		}

		~_signal_base_interface() {}

	public:
		void slot_disconnect(has_slots_interface* pslot)
		{
			m_slot_disconnect(this, pslot);
		}

		void slot_duplicate(const has_slots_interface* poldslot, has_slots_interface* pnewslot)
		{
			m_slot_duplicate(this, poldslot, pnewslot);
		}
	};

	class _opaque_connection
	{
	private:
		typedef void (*emit_t)(const _opaque_connection*);
		template< typename FromT, typename ToT >
		union union_caster
		{
			FromT from;
			ToT to;
		};

		emit_t pemit;
		has_slots_interface* pdest;
		// Pointers to member functions may be up to 16 bytes for virtual classes,
		// so make sure we have enough space to store it.
		unsigned char pmethod[16];

	public:
		template< typename DestT, typename ... Args >
		_opaque_connection(DestT* pd, void (DestT::*pm)(Args...)) : pdest(pd)
		{
			typedef void (DestT::*pm_t)(Args...);
			static_assert(sizeof(pm_t) <= sizeof(pmethod), "Size of slot function pointer too large.");

			std::memcpy(pmethod, &pm, sizeof(pm_t));

			typedef void (*em_t)(const _opaque_connection* self, Args...);
			union_caster< em_t, emit_t > caster2;
			caster2.from = &_opaque_connection::emitter< DestT, Args... >;
			pemit = caster2.to;
		}

		has_slots_interface* getdest() const { return pdest; }

		_opaque_connection duplicate(has_slots_interface* newtarget) const
		{
			_opaque_connection res = *this;
			res.pdest = newtarget;
			return res;
		}

		// Just calls the stored "emitter" function pointer stored at construction
		// time.
		template< typename ... Args >
		void emit(Args... args) const
		{
			typedef void (*em_t)(const _opaque_connection*, Args...);
			union_caster< emit_t, em_t > caster;
			caster.from = pemit;
			(caster.to)(this, args...);
		}

	private:
		template< typename DestT, typename ... Args >
		static void emitter(const _opaque_connection* self, Args... args)
		{
			typedef void (DestT::*pm_t)(Args...);
			pm_t pm;
			std::memcpy(&pm, self->pmethod, sizeof(pm_t));
			(static_cast< DestT* >(self->pdest)->*(pm))(args...);
		}
	};

	template<class mt_policy>
	class _signal_base : public _signal_base_interface, public mt_policy
	{
	protected:
		typedef std::list< _opaque_connection > connections_list;

		_signal_base() : _signal_base_interface(&_signal_base::do_slot_disconnect, &_signal_base::do_slot_duplicate)
		{
		}

		~_signal_base()
		{
			disconnect_all();
		}

	private:
		_signal_base& operator= (_signal_base const& that);

	public:
		_signal_base(const _signal_base& s) : _signal_base_interface(&_signal_base::do_slot_disconnect, &_signal_base::do_slot_duplicate) {
			lock_block<mt_policy> lock(this);
			connections_list::const_iterator it = m_connected_slots.begin();
			connections_list::const_iterator itEnd = m_connected_slots.end();
			while(it != itEnd)
			{
				it->getdest()->signal_connect(this);
				m_connected_slots.push_back(*it);
				++it;
			}
		}

		bool is_empty()
		{
			lock_block<mt_policy> lock(this);
			return m_connected_slots.empty();
		}

		void disconnect_all()
		{
			lock_block<mt_policy> lock(this);

			while(!m_connected_slots.empty())
			{
				has_slots_interface* pdest = m_connected_slots.front().getdest();
				m_connected_slots.pop_front();
				pdest->signal_disconnect(static_cast< _signal_base_interface* >(this));
			}
		}

#if !defined(NDEBUG)
		bool connected(has_slots_interface* pclass)
		{
			lock_block<mt_policy> lock(this);
			connections_list::const_iterator it = m_connected_slots.begin();
			connections_list::const_iterator itEnd = m_connected_slots.end();
			while(it != itEnd)
			{
				if (it->getdest() == pclass)
					return true;
				++it;
			}
			return false;
		}
#endif

		void disconnect(has_slots_interface* pclass)
		{
			lock_block<mt_policy> lock(this);
			connections_list::iterator it = m_connected_slots.begin();
			connections_list::iterator itEnd = m_connected_slots.end();

			while(it != itEnd)
			{
				if(it->getdest() == pclass)
				{
					m_connected_slots.erase(it);
					pclass->signal_disconnect(static_cast< _signal_base_interface* >(this));
					return;
				}

				++it;
			}
		}

	private:
		static void do_slot_disconnect(_signal_base_interface* p, has_slots_interface* pslot)
		{
			_signal_base* const self = static_cast< _signal_base* >(p);
			lock_block<mt_policy> lock(self);
			connections_list::iterator it = self->m_connected_slots.begin();
			connections_list::iterator itEnd = self->m_connected_slots.end();

			while(it != itEnd)
			{
				connections_list::iterator itNext = it;
				++itNext;

				if(it->getdest() == pslot)
				{
					self->m_connected_slots.erase(it);
				}

				it = itNext;
			}
		}

		static void do_slot_duplicate(_signal_base_interface* p, const has_slots_interface* oldtarget, has_slots_interface* newtarget)
		{
			_signal_base* const self = static_cast< _signal_base* >(p);
			lock_block<mt_policy> lock(self);
			connections_list::iterator it = self->m_connected_slots.begin();
			connections_list::iterator itEnd = self->m_connected_slots.end();

			while(it != itEnd)
			{
				if(it->getdest() == oldtarget)
				{
					self->m_connected_slots.push_back(it->duplicate(newtarget));
				}

				++it;
			}
		}

	protected:
		connections_list m_connected_slots;
	};

	template<class mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
	class has_slots : public has_slots_interface, public mt_policy
	{
	private:
		typedef std::set< _signal_base_interface* > sender_set;
		typedef sender_set::const_iterator const_iterator;

	public:
		has_slots() : has_slots_interface(&has_slots::do_signal_connect, &has_slots::do_signal_disconnect, &has_slots::do_disconnect_all)
		{
		}

		~has_slots()
		{
			this->disconnect_all();
		}

	private:
		has_slots(has_slots const&);
		has_slots& operator= (has_slots const&);

		static void do_signal_connect(has_slots_interface* p, _signal_base_interface* sender)
		{
			has_slots* const self = static_cast< has_slots* >(p);
			lock_block<mt_policy> lock(self);
			self->m_senders.insert(sender);
		}

		static void do_signal_disconnect(has_slots_interface* p, _signal_base_interface* sender)
		{
			has_slots* const self = static_cast< has_slots* >(p);
			lock_block<mt_policy> lock(self);
			self->m_senders.erase(sender);
		}

		static void do_disconnect_all(has_slots_interface* p)
		{
			has_slots* const self = static_cast< has_slots* >(p);
			lock_block<mt_policy> lock(self);
			while (!self->m_senders.empty())
			{
				std::set< _signal_base_interface* > senders;
				senders.swap(self->m_senders);
				const_iterator it = senders.begin();
				const_iterator itEnd = senders.end();

				while(it != itEnd)
				{
					_signal_base_interface* s = *it;
					++it;
					s->slot_disconnect(p);
				}
			}
		}

	private:
		sender_set m_senders;
	};

	template<class mt_policy, typename ... Args>
	class signal_with_thread_policy : public _signal_base<mt_policy>
	{
	private:
		typedef _signal_base<mt_policy> base;

	protected:
		typedef typename base::connections_list connections_list;

	public:
		signal_with_thread_policy()
		{
		}

		template<class desttype>
		void connect(desttype* pclass, void (desttype::*pmemfun)(Args...))
		{
			lock_block<mt_policy> lock(this);
			this->m_connected_slots.push_back(_opaque_connection(pclass, pmemfun));
			pclass->signal_connect(static_cast< _signal_base_interface* >(this));
		}

		void emit(Args... args)
		{
			lock_block<mt_policy> lock(this);
			typename connections_list::const_iterator it = this->m_connected_slots.begin();
			typename connections_list::const_iterator itEnd = this->m_connected_slots.end();

			while(it != itEnd)
			{
				_opaque_connection const& conn = *it;
				++it;

				conn.emit<Args...>(args...);
			}
		}

		void operator()(Args... args)
		{
			emit(args...);
		}
	};

	// Alias with default thread policy. Needed because both default arguments
	// and variadic template arguments must go at the end of the list, so we
	// can't have both at once.
	template<typename ... Args>
	using signal = signal_with_thread_policy<SIGSLOT_DEFAULT_MT_POLICY, Args...>;

	// The previous verion of sigslot didn't use variadic templates, so you would
	// need to write "sigslot::signal2<Arg1, Arg2>", for example.
	// Now you can just write "sigslot::signal<Arg1, Arg2>", but these aliases
	// exist for backwards compatibility.
	template<typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
	using signal0 = signal_with_thread_policy<mt_policy>;

	template<typename A1, typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
	using signal1 = signal_with_thread_policy<mt_policy, A1>;

	template<typename A1, typename A2, typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
	using signal2 = signal_with_thread_policy<mt_policy, A1, A2>;

	template<typename A1, typename A2, typename A3, typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
	using signal3 = signal_with_thread_policy<mt_policy, A1, A2, A3>;

	template<typename A1, typename A2, typename A3, typename A4, typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
	using signal4 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4>;

	template<typename A1, typename A2, typename A3, typename A4, typename A5, typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
	using signal5 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5>;

	template<typename A1, typename A2, typename A3, typename A4, typename A5, typename A6, typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
	using signal6 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5, A6>;

	template<typename A1, typename A2, typename A3, typename A4, typename A5, typename A6, typename A7, typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
	using signal7 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5, A6, A7>;

	template<typename A1, typename A2, typename A3, typename A4, typename A5, typename A6, typename A7, typename A8, typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
	using signal8 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5, A6, A7, A8>;

} // namespace sigslot

#endif // WEBRTC_BASE_SIGSLOT_H__
